tag:blogger.com,1999:blog-1920426142439146740.post5965107842982303703..comments2023-05-03T06:02:54.861-07:00Comments on Hugo'studio: Modeling Tip SharingHugohttp://www.blogger.com/profile/11849852183751379615noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1920426142439146740.post-20741655607066753992011-06-27T21:22:01.898-07:002011-06-27T21:22:01.898-07:00Sorry for late reply.
I use my notebook to draw ...Sorry for late reply. <br />I use my notebook to draw it. It's just a OK computer. <br />In fact, I only divided this model in subtool as body and eyeballs. <br /><br />It's not clean but detailed enough for game-play res normal map. <br /><br />good luck to you as a Wemo maker, I'll see your work soon.Hugohttps://www.blogger.com/profile/11849852183751379615noreply@blogger.comtag:blogger.com,1999:blog-1920426142439146740.post-66112103015609802082011-06-05T13:08:54.903-07:002011-06-05T13:08:54.903-07:00How did you get your turtle to look so clean and d...How did you get your turtle to look so clean and detailed? Do you need a high-end computer to do this? What are the "Active Points Count" on each subtool, if you don't mind me asking.<br /><br />This looks really good. Definitely striving to be as good as you one day ;)Insipidushttps://www.blogger.com/profile/11552997017874814530noreply@blogger.com