Basically,
cause I'm doing a project about XBOX avatar,
I try to use the shader that MS used in avatars.
I guess that shader is based on velvet.
So, I mixed the velvet, distant lighting and skinned model shader together to animate my looney dog in XNA.
The pity is my velvet shader is based on vertex shading
I'll try to do in pixel shading next time.
1 意見:
Did you share you source code?, I am very interesting in how to do this effect
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